Requirements
·
Very early on students
will need to show file extensions in their operating system (explained briefly
in the video)
·
If a plain text editor
is available that has programming features like line numbers and auto-indent
(ex. Notepad++ on PC, TextWrangler on Mac) that may be handy but is not
necessary, as a generic text editor like Notepad or TextEdit will work fine for
a program of this size
At the end of this
short course, you'll have programmed your first game. You'll learn gameplay
development fundamentals by really doing it – writing and running real code on
your own machine.
Each step of the course has the source code attached exactly as it should look at that time
(click "View Resources" then "Downloadable Resources"), for
you to compare to or pick up from, so you can't get stuck!
Begin Your Game
Programming Journey the Proven Way
"Make the
simplest game possible." "Program a ball and paddle project."
"Practice by first remaking something from the 1970s." All beginning
developers hear this advice from more experienced peers... because it works!
By following this the approach you will:
- Learn design from a fun classic that people know and
enjoy.
- Start your practice today – now! – without waiting for
an idea.
- Finish your game in hours or in a weekend, not over
months.
- Understand every line of code used in the entire
program.
- Avoid distraction from searching for or creating
detailed art.
- Master fundamentals needed to make your own games
better.
You can program this
game with a normal text editor, and run it in the web browser you already have.
No special software is needed.
Though you'll be
coding in JavaScript for HTML5 canvas in this course, the focus is on common
game programming concepts. You can later apply these same patterns to get quick
results in other programming languages such as C#, Java, ActionScript 3, C++,
or Python.
I'm a private game
development trainer, and for clients new to gameplay programming this is
exactly the material that I cover to get them started quickly. Within hours you
will have finished programming your first project. This is the fastest way to
get results. The momentum gained from doing this provides a solid foundation to
give more advanced concepts of meaning and context as you continue on in your
journey of learning game development.
(HTML5 Logo in the course image is by W3C, licensed under Creative Commons Attribution 3.0
Unported.)
Who this course is
for:
· This is for anyone who wants a quick but a thorough introduction to simple game programming in a way that doesn't require
any special software, download, or installation
· If you've had at least a little exposure to
generic programming concepts like variables, functions, and if-statements
you'll have an advantage, however in case you've never heard those terms
they're explained briefly as they come up
· Although this uses JavaScript and HTML5, it is not intended for someone who is focused on learning HTML5/JS for web page design
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